Ever seen transforming sprays in the game?
Its basically different parts of one image displayed on screen depending on how far you are.
To create one yourself you will need...
You will have to download and install...
NVIDIA plug-in for photoshop.(32 bit only)
VTFEdit
and VPKTool
Once you have image ready, Save it as .DDS, that will open up nvidia menu.
In the menu choose DXT5 and Generate MIP maps, then save.
NB! Have transparency with alpha mask.
Now open the .DDS file, check "Load MIP maps".
The biggest image is the one that will be displayed when you are close to the Spray.
this time when you save, choose "Use Existing MIP maps" at the NVIDIA screen.
Now open VPKTool, click "texture tools" tab.
Open file - find the .dds file. press "Convert DDS to VTF".
.vtf file has been created where the .dss is.
Now open the .vtf file with VTFEdit.
Options=>Auto Create VMT file - make sure that is checked.
Then save it like any other spray.
Should be all done now =)
some of my own work:
spy cloaking when you get near it (i think ill make him cloak from further some day).
portal cake
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